
The Sorrows Lodge
A downloadable game
A trio of vacationers take a skiing trip to the Sorrows Lodge, only to find themselves trapped in the halls of a monster-infested hotel and in the thrall of a not-so-ancient curse.
A game by Jivin' Jimmy in association with the Dew Dew Games Dev Group
Made for the Classic Cam Horror Jam hosted by Figerox Studios.
Director / Project Lead
Jivin' Jimmy - Story, Programming, Level Design, 3D Models
Art Team
BaKaiju Real - Monster Design, 2D Art, 3D Models, Textures
Cedric Dewitt - Character Design, 2D Art, 3D Models
Awsomtatto - Monster Design, 2D Art
Sound Team
sopi - Music, Sound Effects
Crystalwarrior - Music Direction, Sound Editing, Additional Design
Voice Cast
KatLink - Charlotte
ClearlyBrogan - Sophia
Jivin' Jimmy - Conrad, Tarantella
Interested in joining the Dew Dew Games Dev Group? Contact @CedricDewitt on itch.io or Discord!
Made in 3 weeks for the Classic/Static Horror Jam 6/30/2025 - 7/21/2025.
Unfortunately, we were not able to implement animation during the time limit for the game jam. We hope that you will enjoy regardless, as you slide unflinching through the horror-filled halls of the Sorrows Lodge.
Playable with Keyboard and Gamepad
Arrow Keys / D-Pad / Left Thumbstick - Movement
Left Shift / (L2) - Run / Dodge (Run + Forward to Run, Run + Backwards to Dodge)
X (Keyboard) / (A) (Gamepad) - Interact/Shoot
Z / (R2) - Aim
C / (B) - Use Item
A-S / (X-Y) / (R1-L1) - Cycle Inventory
Esc to Quit
1-0 to adjust turn speed
Fonts:
Dream Orphans - Typodermic Fonts
provided by https://www.1001freefonts.com/
Published | 3 days ago |
Status | Released |
Author | JivinJimmy |
Genre | Adventure |
Tags | Horror, PSX (PlayStation), Survival Horror |
Download
Install instructions
Download and unzip the file then run the executable. Microsoft Defender may block it as an unrecognized app. Select "More Info" and "Run Anyway."
Comments
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nice but so hard move
Hmm, yeah, that's definitely a big problem. We noticed it during development but I didn't think it was this bad. For some reason the turn rate seems to be tied to frame rate, so on my computer she was going way too fast and on the other team members' it was way too slow. Couldn't figure out how to fix it properly, so I added the changing speed toggles with 1-0 as a quick fix. That's not just bad, that's unplayable, since you need to turn to shoot at the enemies.